ROLE:
Animation, Look Dev, Rendering
CLIENT:
Paperman Studios X Noise
YEAR:
2025

A commercial visualisation project for Noise's flagship headphone launch the Master Buds Max. Working as part of a creative team, I led look dev, animation, and rendering across multiple shots, crafting a visual language that matches the premium positioning of the product.
The work spans studio-lit dark environments, clean floating product shots, and lifestyle-contextual scenes each crafted to highlight the form and finish of the earbuds. Built in Cinema 4D with extensive post-production in After Effects.





